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EXPO 2010 - SHANGHAI for PEYOTE >>PLAY MOV<<

2D-animation and 3D-modeling for the interactive exhibition at the Austrian pavilion at the EXPO 2010 in Shanghai for Peyote. I helped to create the panoramas, animated animals and other elements.

UNESCO - INTERCULTURAL DIALOGUE at FABRICA >>PLAY MOV<<

A short clip, to promote 'Intercultural Dialogue' for UNESCO. The spot was created during Todd St. John's (Hunter Gatherer) animation-workshop I participated at Benettons FABRICA.

BLAUBOAD 1 >>PLAY MOV<<

Diploma-project at the University of Applied Sciences Salzburg. The story is based on a poem of HC Artmann. It´s about a roundaboutowner, who collects women under his bedroom floor. But as soon as it gets dark they become uncanny to him.
[Screened at: Ars Electronica Animation Festival (Linz/Austria), Anim'est International Animation Film Festival (Bucharest/Romania), Pantheon International Xperimental Film and Animation Festival (Nicosia/Cyprus)]

COKE ZERO - UNBELIEVABLE SONG at BUCK LA >>PLAY MOV<<

A commercial for the well known soft drink, I worked on during my 5 month internship at BUCK.
I created the Fur for the Sheep, Beaver, Mouse, Chipmunk, Sloth, Goat, Eagle and small parts of the Moose, Antelope and Bear.
I also worked on the moss, branches and grass in some shots, and did some secondary animation and a lot of rendering.

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OWN YOUR CHOICE at BUCK LA >>PLAY MOV<<

An anti smoking campaign I worked on during my 5 month internship at BUCK in Los Angeles.
I did the Modeling and Texturing for the interiour of the house and some Lighting tests.

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BELOW DECK at BUCK LA >>PLAY MOV<<

Show opener for Fuel TV I worked on during my 5 month internship at BUCK in Los Angeles.
I created parts of the environment (Modeling and Texturing) and did some Cel-animation.

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BLINDFLUG >>PLAY MOV<<

3D-Animation Project about a manic glowworm-hunter.
I am responsible for the Environment Modeling/Texturing, Matte-Painting, Animatic and Character design.
Done with Maya and Z-Brush. Postproduction in After Effects.

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BLINDFLUG CONCEPTS


I got inspired by deep sea animals to design the character. Done with my Wacom-Tablet in Adobe Photoshop.


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CUBCUB TRAILER >>PLAY MOV<<

Current Game-Development Project. (PvP Strategy)
I did the whole Interface- and Environmentdesign, including the modeling of the Navigation-head.

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CUBCUB CONCEPTS


I tried to mix Mayan symbols and Angkor architecture to create a unique look. Done in Photoshop.


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MARIA TITLES >>PLAY MOV<<


Title Sequence for the Shortfilm "Maria".


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NOWHERE TRAIN >>PLAY MOV<<


Short 3D-animated parable about the history of Industrialism.


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SEEWIESEN COMERCIAL >>PLAY<<


Commercial for a small but good music-festival.


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AKURA SIRA PROMO >>PLAY<<

Promotion spot for our film-crew, called "Akura Sira".

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FLOWER

Fur experiment with Autodesk Maya.

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FALLEN >>PLAY MOV<<

Handdrawn cartoon movie about the war between good and evil. (15 p/s)

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SNOWSTORM >>PLAY MOV<<

All Audio Samples are filtered from one single "white noise", combined with visual noise of my broken TV-set.

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FACES >>PLAY<<


First steps with After Effects, trying to show the different faces of Typography.


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GOLDEN CALF

I tried to put the old cult object into the modern world of advertising, to show the paradoxe benefit of consumegoods.

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GOLDEN CALF

Sculptural work, continuing the idea of the golden calf.

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BANANA FLO

Logo and Animation concept for a classmate.

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SOME MORE LOGOS

MEDUSAE: Logo for a Metal Band
MAMMUT: Logo for a Marketing Company
HAFENAUER: Logo for a fictive Fast Food Restaurant

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SHOCK

Deskscanner experiments to visualize the mechanism of the state of shock.

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RATTEN >>PLAY MOV <<

Music Video for a HipHop-Crew in Berlin.
The Video has 7 chapters, which stand for the 7 sins.

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STOASCHEISSER KARL >>PLAY MOV <<

Video Project with Stopmotion parts about the austrian legend of the "Stone shitting Karl".
Shot and edited within 36 hours at the "Instant 36" festival.


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CURRICULUM VITAE

* 02.01.1983 in Linz

EDUCATION

Grammar School - Europagymnasium Auhof in Linz | 1993-1998
School for Graphic and Communication-Design in Linz | 1998-2003
Social Year: Work with handicapped Teenagers - BBRZ Linz | 2003-2004
University of Applied Sciences - Multimedia Art in Salzburg | 2004-2009

Finsihed Magister (FH) degree in the major ANIMATION | 2009
Title of thesis: "THE UNCANNY OBJECT. The reality of the uncanny in animation."

WORKSHOPS

Intercultural Dialogue Todd St. John (Animation workshop) at FABRICA in Treviso (Italy) | 2010
Instant36 (short-film-making within 36 hours) | 2004 - 2005
Linz09 Cup Bellevue winner (soccer/mini-golf combination tournament) | 2009

WORKING EXPERIENCE

2 month Internship at the Media Department of the Upper Austrian Provincial GV | 2001 - 2002
5 month Internship at BUCK Design in Los Angeles | 2007-2008

Freelance Work for STRUKT and PEYOTE in Vienna. Free graphic projects. | 2009 - now

USED PROGRAMS

Adobe Illustrator - Adobe Photoshop - Adobe InDesign - Adobe AfterEffects - Adobe Premiere Pro
Autodesk Maya - Pixologic Z-Brush - Macromedia Dreamweaver - Final Cut Pro

FESTIVAL SCREENINGS

Ars Electronica Animation Festival (Linz/Austria) | 2009
Anim'est International Animation Film Festival (Bucharest/Romania) | 2009
Pantheon International Xperimental Film and Animation Festival (Nicosia/Cyprus) | 2009


 

LINKS

BUCK Design

FH-Salzburg

 

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